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GetMaxDevice |
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Header: | Quickdraw.h | Carbon status: | Supported | |
Obtains a handle to the GDevice structure for the video device with the greatest pixel depth.
GDHandle GetMaxDevice ( const Rect *globalRect );
A rectangle, in global coordinates, that intersects the graphics devices that you are searching to find the one with the greatest pixel depth.
A handle to the device with the greatest pixel depth.
All existing GDevice structures are linked together in the device list. After using this function to obtain a handle to the current GDevice structure, your application can use the GetNextDevice function to obtain a handle to the next GDevice structure in the list.
The GetMaxDevice function may move or purge memory blocks in the application heap; do not call this function at interrupt time.
Supported in Carbon. Available in CarbonLib 1.0 and later when InterfaceLib 7.1 or later is installed. Exported by CarbonLib 1.0 and later and by InterfaceLib 7.1 and later.
© 2000 Apple Computer, Inc. — (Last Updated 4/14/2000)